11 April 2020

Simple Critical Miss Table for Revolvers

[This article is part of a series of system neutral Six-Sided Critical Miss Tables.]

Firearms open up new possibilities for critical miss mayhem. The fifth table in our fable of fumbles is for use with revolvers:

Critical Miss Table for Revolvers
1d6Result
1Drop weapon.
2Drop weapon; discharges in random direction.
3Ricochet in random direction.
4Ricochet in random direction.
5Mechanism breaks.
6Shoot self.


Random directions for firearms, whether caused by accidental discharge or ricochet, may be determined by the usual means (1d6 for hexes, 1d8 for squares, or a compass die) modified by a roll on the following table:

1dFResult
+Upward vertical
0Horizontal
-Downward vertical


A d6 may be substituted if you fail to find a Fudge die.

[Originally posted in Fudgery.net/fudgerylog on 23 May 2011.]

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