[This article is part of a series of system neutral Six-Sided Critical Miss Tables.]
Firearms open up new possibilities for critical miss mayhem. The fifth table in our fable of fumbles is for use with revolvers:
| Critical Miss Table for Revolvers | |
|---|---|
| 1d6 | Result |
| 1 | Drop weapon. |
| 2 | Drop weapon; discharges in random direction. |
| 3 | Ricochet in random direction. |
| 4 | Ricochet in random direction. |
| 5 | Mechanism breaks. |
| 6 | Shoot self. |
Random directions for firearms, whether caused by accidental discharge or ricochet, may be determined by the usual means (1d6 for hexes, 1d8 for squares, or a compass die) modified by a roll on the following table:
| 1dF | Result |
|---|---|
| + | Upward vertical |
| 0 | Horizontal |
| - | Downward vertical |
A d6 may be substituted if you fail to find a Fudge die.
[Originally posted in Fudgery.net/fudgerylog on 23 May 2011.]
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