02 February 2026

RPG Campaign Tour Challenge 2026: Day 02

[This is a placeholder. Actual article coming soon.]

Actual article begins here (on 3 February 2026). Sort of. It turns out I'm stumped already and it was only the second day of the challenge. I can't decide which non-player character to use as a campaign tour guide, I can't find my campaign notes (although I know I saw them a week ago), and I just realized the Toledo Ghostbusters campaign has been on hiatus since 2020. I'm not proud of that. I need to get that campaign moving again as soon as possible. If I can start it up again this year, maybe I'll have enough material to answer these questions next year.

Maybe this was the kick in the jumpsuit I needed.

In the meantime, I am managing to participate with my Mutant Crawl Classics RPG campaign, the Zem of Null, in Applied Phantasticality.

[For more information about RPG Campaign Tour Challenge 2026, read this.]

[Read Barking Alien's Campaign Tour Challenge 2026.]

01 February 2026

RPG Campaign Tour Challenge 2026: Day 01

1. Campaign Introduction and Overview

This might be overly ambitious of me, but I'm attempting to tackle Adam Dickstein's RPG Campaigh Tour 2026 in two separate blogs. In Applied Phantasticality, I am describing my upcoming Zem of Null campaign for Mutant Crawl Classics RPG. Here in Decidedly 6-Sided, I will be describing my on-again-off-again Toledo Ghostbusters campaign.

The campaign is known as Toledo Ghostbusters. The system is Ghostbusters: A Frightfully Cheerful Roleplaying Game (the first and best edition). Although I have tinkered with many different house rules in this blog, I have used none of them in this campaign, choosing to play by the rules as written simply because so far the rules as written have been more than sufficient. They allow us to do everything we need or want to do. So far. If I need to tinker later, I will, but I am consistently pleasantly shocked by how well Ghostbusters does what it does.

The setting, as one might guess, is Toledo, Ohio, U.S.A. in 1980-something. The player characters (as I mentioned in "Ghostbusters Go Zoom") include:

  • Carroll "Carl" Düsseldorf (played by Sarah),
  • Ray Stantz, PhD [helping out while staying with relatives] (played by Mary Lou), and
  • Thalia Wainwright (played by Emily).
Together, they operate a local Ghostbusters HQ that was formerly a fire station and drive a black hearse with purple and orange lights. Their receptionist is a goth girl who formerly worked for a roadside attraction company that operated a quasi-haunted haunted house. They also have two Norwegian forest cats they liberated from an avant-garde boutique engaged in incomprehensible activities. Each character has their own motivations as well as an earnest desire to make their Ghostbusters franchise a success. And they're hiring.

[For more information about RPG Campaign Tour Challenge 2026, read this.]

[Read Barking Alien's Campaign Tour Challenge 2026.]

27 January 2026

My Blogging Challenge Sense Is Tingling

Adam Dickstein is starting a new blogging challenge in February called Barking Alien's RPG Campaign Tour Challenge 2026. I think it's an excellent idea, and I think it behooves us as bloggers to share this idea widely.

[This article is cross-posted here in Applied Phantasticality.]

18 January 2026

Simple Binary Dice Conversion for Ghostbusters

These are the quick and easy house rules for converting the Ghostbusters rules for use with binary randomizers such as coins, binary dice, or counting the even numbers of ordinary dice.

The Ghost Die is rolled in addition to the binary randomizers (instead of replacing a die), and the only face that is read is the Ghost. It has no numerical value of its own, but it helps ghosts and hinders Ghostbusters in the usual way. Any non-Ghost result on the Ghost Die is ignored.

Difficulty is divided by 5. A difficulty of 20 becomes 4, 15 becomes 3, 10 becomes 2, and 5 becomes 1. If the difficulty is not divisible by 5, round it to the nearest number that is.

And, I think that covers it. I am probably forgetting something (being distracted by supernatural phenomena and other concerns), so please leave a comment if you think of anything I might have missed.

03 December 2025

Table for Six(-Sided)

Personally, this has not been a good year for blogging. My computer just deleted the article I was writing at the exact moment I was saving it. It serves me right for composing on a computer instead of writing it on paper first. At any rate, I was lamenting this largely wasted year of non-blogging and non-gaming, wondering if I could somewhat make up for it with a series of D6 tables in the spirit of my Six-Sided Critical Miss Tables. It might be feasible within the constraints of my heavy work schedule this month. I am open to suggestions for the subject of such a series. If you have any ideas, please feel free to leave a comment.

[Edit: Never mind. The silence is deafening. Carry on.]

Keep on blogging.

19 August 2025

News at 6-Sided: TinyD6 Time at Bundle of Holding

Bundle of Holding is currently offering the Tiny Dungeon Megabundle featuring many TinyD6 role-playing games and accessories from Gallant Knight Games including Tiny Dungeon: Second Edition, Tiny Frontiers, Tiny Wastelands, and much more. The sale ends 8 September 2025.

(Now that I have the rules, I'm really in a mood to play TinyD6.)

01 August 2025

The GROGNARD Files Briefly Discusses Ghostbusters

The GROGNARD Files podcast takes time out of an episode chiefly devoted to an interview with science fiction author Adrian Tchaikovsky to briefly discuss Ghostbusters: A Frightfully Cheerful Roleplaying Game in Episode 82. It warms my Ghostbusting heart.

29 July 2025

Is There Anything D6 Cannot Do?

Honestly, I am beginning to believe that any genre of role-playing game can be successfully adapted to a variant of the Ghostbusters proto-D6 system, The D6 System, D6 System: Second Edition, or one of the better D6 spin-offs. And the process would be far easier than it would be for most other systems. Am I wrong?

09 June 2025

Happy Belated Ghostbusters Day!

I missed it by approximately two hours, so it's too late for me to write anything significant about Ghostbusters Day at the moment, but I can direct you to an article in Barking Alien where this holiday was not forgotten: "Coming to Save the World This Summer".

27 May 2025

Ghost Banishers for Tricube Tales

Speaking of Tricube Tales by way of Ghostbusters (q.v.), I just noticed that Richard Woolcock has published Ghost Banishers, a scenario/micro-setting/one-page RPG for the Tricube Tales system. It is available from DriveThruRPG here.

(See Ghostbusters via Tricube Tales for the complete series of articles reflecting my unofficial take on the subject.)