12 April 2020

Simple Critical Miss Table for Automatic Pistols

[This article is part of a series of system neutral Six-Sided Critical Miss Tables.]

Different types of firearms malfunction differently even when they are approximately the same size. The sixth table in our saga of slip ups is for use with automatic pistols:

Critical Miss Table for Automatic Pistols
1d6Result
1Drop weapon.
2Weapon jams.
3Weapon jams and slips from grasp.
4Ricochet in random direction.
5Mechanism breaks.
6Shoot self.


Random directions for firearms, whether caused by accidental discharge or ricochet, may be determined by the usual means (1d6 for hexes, 1d8 for squares, or a compass die) modified by a roll on the following table:

1dFResult
+Upward vertical
0Horizontal
-Downward vertical


A d6 may be substituted if your Fudge dice cannot be found.

[Originally posted in Fudgery.net/fudgerylog on 23 May 2011.]

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