29 May 2021

Awfully Cheerful Engine! Compatibility License

Returning to more cheerful news, one of the aspects of Awfully Cheerful Engine! I am excited about is its free compatibility license. Its terms are very generous, and it just might persuade me to publish my Ghostbusters adventures (with a few tweaks and name changes, of course). The license opens the door to many other possibilities as well. It's dizzying, really. It must be a revolving door.

You, too, can back the Awfully Cheerful Engine! on Kickstarter now until 18 June 2021.

23 May 2021

News at 6-Sided: Awfully Cheerful Engine! on Kickstarter

The Awfully Cheerful Engine: A Roleplaying Game of Action Comedy! (a.k.a. ACE!) is currently seeking backers on Kickstarter. Inspired by Ghostbusters: A Frightfully Cheerful Roleplaying Game, it retains (and refines) the world's first dice pool-driven role-playing system and maintains its light-hearted, comedic approach. In addition to the main rulebook, there are four adventure books (each of a different genre), with more being unlocked as stretch goals are reached.

The Awfully Cheerful Engine! Kickstarter project ends 18 June 2021.

08 May 2021

Star Trek and The D6 System

Of all the systems I can imagine using as the foundation of a Star Trek role-playing game, The D6 System (or something like it) is probably the best fit. It would be easy to adapt (perhaps using some of the streamlined rules of Zorro: The Roleplaying Game combined with the 1st edition Star Wars: The Roleplaying Game) and it would be easy to play. The system knows when to step in and when to step out, which is a pretty fundamental standard for my style of role-playing.

It is said West End Games was working on a Star Trek RPG before they ceased to exist. In the long history of official and unofficial Star Trek RPG adaptations, I'm confident it would have been the best. Instead of mourning what could have been, though, I think I'll work on my own D6 adaptation. And this time, I'll finish it and run it.