I triedhonestly, I didto finish The Warlock of Firetop Mountain (the first Fighting Fantasy book), but I'm tired of wandering the maze. It was fine until I got stuck there, but now it's a boring dungeon trudgejunction after junction, dead end after dead end, knockout gas, random monster, trudge, trudge, trudge. I finish the adventure not in victory or defeat, but in resignation. Defeat would have been preferable. I have neither the time nor the patience to continue.
Perhaps other books in the series offer a more rewarding experience, but I am closing this one in disappointment. I think I'd rather give the traditional role-playing game it evolved into, Advanced Fighting Fantasy, a go.
[This article is Part 3 of three. To read the first part, turn to Part 1. To read the second part, turn to Part 2.]